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Showing posts with label English Day. Show all posts
Showing posts with label English Day. Show all posts

Sunday, June 11, 2017

Find the Hidden Treasure! (Digitally)

In order to make a location-based treasure hunt using augmented reality, all you really need are two things:

  1. a reason (IOW: questions you want the students to answer in order to learn any topic you want)
  2. pictures of recognizable things in the location where you are holding the treasure hunt.

Oh. And there’s a third thing you need: a subscription to Treasure HiT (which is free)

So that’s easy enough, right? That’s why I decided to use it!

Our school has an English Day each year for the 7th and 8th grades; this year it was about Australia. I wanted to do something technological, cool and fun!  

Treasure HiT is an Israeli-based app that lets you invent cool location-based treasure hunts (IOW: in order to get the questions you need to answer, you have to go physically to a specific location).



Using augmented reality, you add a layer of information, which is  accessed via a QR Code that gets scanned from within the app. (It sounds complicated, but really is quite user friendly!)

So the English Day works like this:

We have two of them: one day for the 7th grade and one day for the 8th grade (over 100 kids in each grade).

Each grade is divided into smaller groups (homeroom classes are divided in half or thirds) and made into teams of between 8-12 students. Teachers who are relieved from teaching those classes on those days, are assigned to the groups as chaperones.

Each English teacher runs a station that requires the participants to do something related to the theme. We try to have a wide variety so that all learners get to participate in activities that appeal to them (music, arts and crafts, puzzles, dancing and more). I like to do digital stuff (surprise!)

Treasure HiT:


For the activity I prepared that has the kids discovering popular tourist attractions in Australia, the participants needed to use their mobile phones, wifi, and, in the end, place the sites they found on a Google Map that I had prepared ahead of time and screened on the board.

Preparation:

  1. I registered for Treasure HiT (keep in mind that it can take a few days for the registration to be accepted).
  2. I collected information about different tourist sites on the internet, and found  short 360 degree clips for each (it’s not a “must” for your treasure hunt - you can make one with just Trivia questions - but I wanted to actually provide information).
  3. About a week before the English Day, I walked around school taking a bunch of photos of different places on campus that would be easily recognizable by our 7th and 8th graders, to serve as the clues that would be sent to their phones.
For example this drawing on one of our walls:

Saferoom Girl.JPG


or a sign in the cafeteria (which EVERYONE knows how to find)

Cafeteria bread.JPG


or just  a sign showing the building number:


Building 3.JPG



4) Then I started putting it all together:

You can download an editing guide from their site here.

  
In the classroom, the students divided up into groups of 3 or 4. Each group needed to use ONLY ONE smartphone for the game (they needed wifi and location set to “on”). Others could use their smartphones in order to translate words, if needed, or look stuff up on Google. Each group had to choose a group name and enter it, after joining the game with the game code which you get as soon as you make the game.

The program sent them a clue (a photograph) to lead each group to their first station. Once at the station, they had to scan the barcode (which I printed out from the program and hung up earlier that day). Once the phone read the barcode, it displayed the name of the tourist attraction, a short description of it, and a video clip. The multiple choice question they had to answer was about something they saw in the clip. (I used MC questions rather than open-ended ones because there were just too many possible answers. If you are setting a question with only one correct answer, you can use the open ended option.)

Since I set the program to start each group at a different station, they were running around in different directions. I made up more stations than could possibly be covered by one group in 20 minutes, so that TOGETHER the groups would cover ALL of the stations. The students were told to be back in the classroom in 20 minutes.



From this point on, I had 20 minutes to myself (because THEY were running around our campus discovering information about different tourist sites in Australia)!



20170524_130546.jpg

Once they returned, they had to copy the information gleaned from each site, onto post ‘ems, and stick them on a Google Map of Australia, which I had already marked out with the different sites they would be finding. (Note: IF I had been doing this with my OWN class, and we had a double lesson, I would have taught them to mark the places on a Googlemap, themselves, but we didn’t have the time to do that here.)

20170517_131048.jpg


There IS a support team, if you run into trouble, but it takes a few days for them to get back to you, so DO prepare this at least a week before you need it so that you can check it out, see if there are any glitches and get help if you need it.
The Treasure Hunt was GREAT fun, and I’m already using it for other classes / courses. So - how would YOU use this in YOUR EFL classroom? Share your ideas, below!

Digitally yours!

@dele

Wednesday, June 24, 2015

Integrating Barcodes and What’s App in a Sherlock Holmes Murder Mystery Game

Each year our school has “English Day”, for the 7th and 8th grades. Each grade is on a separate day, and on that day the English Staff prepare activities based around an English speaking country, to help our students learn more about that country in an experiential, exciting way. The classes are broken up into groups of 7-16 students. Each group is given a name that has to do with something British. A teacher is assigned to accompany each group. Each activity has a scoring rubric, and the class that scores the most points at the end of the day, wins!


I am not going to go into the details of the organization of the English Day, itself. I will just mention that it is a humongous job, which can only be achieved through teamwork and a very dedicated and determined person on the staff to coordinate it.


This year’s English Day was about the UK, and I wanted to teach my groups about Sherlock Holmes. I also wanted to incorporate technology in a meaningful way (of course!)


Here was the scene:
Fact: Sherlock Holmes interviewed people, looked for clues and then tried to understand what the motive was for the murder.  


Situation: Jackie Frisbee was found dead in the back of the classroom. The students had to find out who did it!


In pairs or threes, they had to:
  1. go and interview two suspects
  2. ask them 5 questions each and complete their chart.
  3. take a funny selfie with the suspect (with a sign with the name of their group) and send it to me on their What’s App
  4. try and guess what each person’s motive is


Then the pairs had to return to the scene of the crime (the classroom) and decide in their group - Who Dunnit?


The session started out by eliciting from the students what they know about Sherlock Holmes.

I then filled in any gaps with a presentation I made on Emaze (know it? You SHOULD! I’ll write another blog on it in the future)

Each pair was given an Information Collection Sheet, and the names and phone numbers of two people who work in the school, and agreed before hand to participate. They had to call the participant to find out where they were, and then go interview them. The participating “suspects” (who ranged in status from teachers, the guard at the gate,  to the principal and vice-principal) were given scripts with their fake names, the texted responses and were told that they could feel free to improvise, deciding how innocent or guilty they were going to look. They were also given two cards with barcodes that gave extra “secret” information!

Here was Carl’s text, for example:

What is your name?
Carl Frisbee
Guilty L4
How old are you?
17
What is your relationship to Jack?
Jack’s older brother
When did you last see Jack?
Right before class
Did you like Jack?
Only sometimes, he wasn’t the nicest person
Did Jack have any enemies?
Enemies? I don’t know, but I sure wasn’t his best friend.

Each of the pairs were supposed to interrogate two teachers, with overlap. For example, pair #1 went to interview Zmira and Rami. Pair #2 were sent to interview Rami and Moshe, and so on. That way they could gather and compare “evidence” (something that came in very handy especially when one of the teachers got the barcodes mixed up).
The barcodes had two different messages. The message for most of the time slots was something innocuous, the message for the time slot when THAT character was the guilty one, was more “sinister” Here is an example: The barcode on the left is the one that was shown ONLY during interrogations that took place with that character during lesson 4, the one on the right was for all the other lessons:

Barcodes_for_Blog.png

After the interrogation, the students had to send a photo with the “suspect” to my What’s App


The kids had a GREAT time running around the school, using their smartphones, talking English and trying to figure out which one of his teachers is the guilty one! (One of the parents told me that her son called her up in the middle of the day - something which he NEVER does - to tell her how much FUN he was having!!!! :-)

I'll admit that it was quite a lot of work, planning it all out (especially if you are as much as a perfectionist as I am) but definitely worth it !
Have YOU ever used barcodes and Whats Apps to do a Treasure Hunt? If so, please share!!!

Digitally yours,
@dele
P.S. Special thanks to Judie Segal for the inspiration, and the insight that “You’ve GOTTA have a dead body to teach Sherlock Holmes!!!!”